<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Five Square devlog</title>
    <link>https://fivesquare.pro/devlog</link>
    <atom:link href="https://fivesquare.pro/devlog/feed.xml" rel="self" type="application/rss+xml"/>
    <description>Notes from the Five Square studio on how we build games.</description>
    <language>en</language>
    <lastBuildDate>Thu, 15 Oct 2026 12:00:00 GMT</lastBuildDate>
    <item>
      <title>Making a website playable with one thumb</title>
      <link>https://fivesquare.pro/devlog#thumb</link>
      <guid isPermaLink="true">https://fivesquare.pro/devlog#thumb</guid>
      <pubDate>Thu, 15 Oct 2026 12:00:00 GMT</pubDate>
      <description>Why our games now open in a full-screen play mode on touch screens, and how we test with real touch events.</description>
    </item>
    <item>
      <title>A wall you inherit from the last player</title>
      <link>https://fivesquare.pro/devlog#wall</link>
      <guid isPermaLink="true">https://fivesquare.pro/devlog#wall</guid>
      <pubDate>Thu, 15 Oct 2026 11:00:00 GMT</pubDate>
      <description>Pentris, and why the bottom rows you leave behind become the next player's starting wall.</description>
    </item>
    <item>
      <title>The headline is a game of Breakout</title>
      <link>https://fivesquare.pro/devlog#headline</link>
      <guid isPermaLink="true">https://fivesquare.pro/devlog#headline</guid>
      <pubDate>Thu, 15 Oct 2026 10:00:00 GMT</pubDate>
      <description>How we turned a line of type into thousands of breakable bricks.</description>
    </item>
  </channel>
</rss>
